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 Post Posted: Sat Apr 29, 2006 11:45 am 
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Joined: Thu Feb 02, 2006 7:25 pm
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Change "white" in the stun, heal and ressurect spells to "white/black".

Make "Stun" cost 2 and 1/life instead of cost 1 and 1/game.

Move "Protection from Magic" to 5th lvl.

I will keep my ears open for other suggestions. From my experience in the class these are fair and balanced changes. Though I will admit the first one is one of semantics not actual rules changing.

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 Post Posted: Mon May 01, 2006 8:47 am 
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I am against actually changing the invocations as printed in the rulebook, mostly because I hated the way Wounding looked in 6.0.

I would instead simply put a note in the actual Healer section of the rulebook stating that such single-word substitutions are allowable for the sake of roleplay as long as it is impossible to mistake the nature of the spell being cast.

Actually, I'd make that an option for all classes, but I'm a flurb like that.

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 Post Posted: Mon May 01, 2006 12:49 pm 
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Joined: Thu Feb 02, 2006 10:56 pm
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Also note that stun should be limited to 2 if it is per life.

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