Kingdom
of the Emerald Hills
Dragonmaster
XI
Saturday
and Sunday, September 7- 8, 2002
Location
Saturday
at Cuiviedor Amarth in
Arlington
,
TX
Sunday
at Mistrial Moors in
Norman
,
OK
Cultural
Entries Eligibility
Items
must not have been entered in a previous EH Cultural Event. Joint entries and
group entries will be accepted. Group entries from more than 3 people will not
count towards an individual’s overall score. Regular Registration is from
11:30 am
to
12:30 pm
on the day of the event. Judging will begin at
1:00 pm.
Please have ALL entries registered by
12:30 pm.
Special situations will be reviewed.
-
Deadline to register each day is
12:30 pm.
-
Items must not have been entered in a previous EH Cultural Event.
-
Limit of 3 entries per category. Only your best entries in any given category
will count towards your “overall” score.
-
Cooking Entries
– Bring all necessary serving utensils.
-
Written Entries
– All entries, except publications, must be 5 pages or less, include 5 copies,
be typed and bound.
-
Bardic Entries
– Please be considerate with the usage of your time.
Scoring
System
Ideally,
the competitors will have diverse talents and score well. The object of this
scoring system is to keep people from winning the cultural tournament by
flooding one category or entering a lot of poor quality entries in order to
increase their score. Cultural winner will be the person with the highest
combined score from entries that meet the following requirements.
Only the entrant’s two best entries in any given category will count towards
their overall score. And entries that achieve an average score lower
than 2.5 will not count towards the entrant’s overall score. Entries that place
first in a category will receive 0.5 bonus points added to their score.
Categories
See
attached pages for details on each category.
Cooking
-
Appetizer
-
Main Course
-
Dessert
-
Other
-
Vintners
|
Writing
-
Factual
-
Fictional
-
Poetry
-
Publications
|
Bardic
-
Singing
-
Oratory
-
Instrumental
-
Dance
|
Art
|
Directions
to Cuiviedor Amarth
Directions
If you're coming from the south, get to I-20, and head towards
Arlington
. Once you get to
Cooper Street
, head north on
Cooper Street
until you reach
Arkansas Lane
. Turn left onto
Arkansas Lane
and head down till you get to Spanish Trail. Left on Spanish Trail, and take
the second park entrance. We're just over the bridge from the parking lot.
If you're coming from the north, get on I-30, and head for
Arlington
. Exit
Cooper Street
, and head south (past UTA) till you reach
Arkansas
Lane
. Right on
Arkansas
, and you can follow the above directions from there.
Directions
to Mistrial Moors
Directions
Go north on I-35 untul you reach the Norman city limits. Take
the Lindsey St exit East (this should put Christy's Toy Box and a Schlotsky's
on your right-hand side), and follow Lindsey past the OU campus. If you get
lost on Lindsey, just pull over and ask anyone for directions to campus. Pass
through campus with the dorms on your right and the grain-throwing-statue-guy
on your left. Now, since there is construction going on right down the street
from our field, I'm going to have to give you a bit of a run around...but I
swear it's not too bad! Take Lindsey east until you reach Classen, and take a
left. Just a short distance down Classen you'll come to a light at the
intersection of Classen and Brooks, take Brooks to the left and you'll be
almost to the field. Looming down the street is all the construction and the
stadium, and we're in the park to your left-hand side. You should see us out
and fighting (or sitting around the picnic table talking.) Just park in the
adjacent parking lot and come see us! If you get lost, just ask for directions
to the Duck Pond on the OU campus.
Categories
Cooking
Due
to the delicate nature of cooking entries, this category will be judged first.
Entries
will be judged on taste, texture, appetizing presentation and difficulty. There
will be 5 judges and entrants will need to provide enough of each entry for all
of them to taste. Be prepared to have a way to maintain your own dish until it
can be judged (hot/cold). Bring plates, cups and utensils if they will be
needed to judge your entry.
-
Appetizer:
A dish intended to be served as an appetizer.
-
Main:
Course: A dish intended to be served as a main course.
-
Dessert:
A dish intended to be served as a dessert.
-
Vintners:
A drink that was brewed or fermented. Mixed drinks are not considered brewed or
fermented.
-
Other:
A dish or drink that does not fit into any other category.
Writing
Entries
will be judged, where applicable, on form, content, grammar, spelling and
usefulness to the body of Amtgard knowledge. With the exception of
publications, please try to limit these entries to 5 pages or less.
Publications entries only require one copy. All entries require 5 copies total,
except Publications.
-
Factual:
Writing that presents factual information such as a process, event or research
of some kind. Examples would be weapon smithing instructions, a recounting of
an Amtgard event or a history of the Mongols. When presenting researched
information, it is a good idea to site references and give credit.
-
Fictional:
Writing that is not intended to be factual such as a persona histories and
stories.
-
Poetry:
Poetic verse.
-
Publications:
Published works such as newsletters, books, collections of articles, etc. These
entries are judges on the editorial content only, such as presentation,
suitability of the collection, format, etc. It is not necessary that the
entrant have written every article. However, articles should never be published
without the author’s consent and credit should be given. Any work not done by
the entrant should be noted.
Bardic
Entries
will be judged on difficulty and entertainment value.
-
Singing:
A vocal presentation with some expectation of rhythm and pitch.
-
Oratory:
A vocal presentation with no expectation of rhythm or pitch;
i.e. Storytelling, jokes and theatrical pieces.
-
Instrumental:
A musical presentation performed on an instrument with some expectation of
rhythm and pitch.
-
Dance:
A presentation of bodily movement with some expectation of rhythm.
Art
Entries
will be judged on artistic presentation and the difficulty of the medium.
-
2-D Art:
Art intended to be viewed from only one side such as drawings, paintings,
stained glass, relief carving, computer graphics, etc.
-
3-D Art:
Art intended to be viewed from at least 3 sides such as sculptures, painted
miniatures, stuffed animals, blown glass, etc.
People often enter things into this category that would do better in Passive
Construction. 3-D art is judged primarily on artistic presentation; Passive
Construction is judged primarily on construction. A stained glass box would go
into either 3-D Art of Passive Construction depending on what the entrant
wanted to focus.
-
Photography:
Art created by taking a picture. Digital images that are mostly photographic
would also fit into this category.
Garb
Entries
will be judged on durability, attractiveness, design and difficulty.
-
Fighting:
A major item of garb intended to be worn in battle such as tunics, pants,
tabards, shirts, etc.
-
Court:
A major item of garb not intended to be worn in battle such as dresses,
doublets, cloaks, etc.
-
Monster:
A major item of garb that would qualify as garb for a monster in the Amtgard
Rulebook.
-
Favor:
A garb accessory intended to be worn on one’s belt.
-
Jewelry:
A garb accessory intended to worn as jewelry such as crowns, coronets,
necklaces, bracelets, rings, etc.
-
Accessory:
A minor item of garb such as hats, belts, shoes, bracers, etc. that would not
fit into another category.
Construction
Entries
are judged on construction, presentation, difficulty and application to
proposed function.
-
Passive:
Something not intended to go onto the battlefield such as boxes, steel weapons,
decorative wooden weapons, stuffed animals, etc. This is a category for
constructed items that would not fit into another category.
-
Active:
Something intended to be used on the battlefield such as ballistae, bows,
fighting wands or throwing mugs. This is a generic category for things that
would not fit into armor, weapon, or shield construction yet are still intended
for rough battlefield use.
-
Armor:
Something that would qualify as armor by the rulebook standards in Amtgard such
as padded armor, chainmail, brigantine, greaves, thigh plates, helmets
(although they would not actually count as armor), etc.
-
Weapon:
Something that would qualify as a weapon by the rulebook standards in Amtgard
such as sword, spear, arrows, rocks, throwing daggers, madus, etc.
-
Shield:
Something that would qualify as a shield by rulebook standards in Amtgard.
-
Banner:
Something intended to be used as a banner and judged on construction and
appearance.
Rose
Anything
made for the benefit of the club intended to be donated to the club. These are
scored on their construction and design as well as their contribution to
Amtgard.
Any
questions or comments should be sent to Stormie.